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Team Knock-out Rules
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Second Round team Knockout to be played..

Friday 10th December 2010

Tye Green Whites                v          Tye Green Foxes

ST Colts                                 v          Servo Link

Moot House                          v          Stow Snooker

Colt Hatch Social                 v          Golden Swift

 First Named team in each match are the Home Team who are responsible for result card
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 TEAM  KNOCK-OUT  RULES   2010-2011

 Matches are to start no later than 8.30pm

 Open Board no later than 8.00pm

 WINNERS are the first team to score FIVE points

 Match Format and order of play for all games is:  PLEASE READ CAREFULLY

2 x 1 leg games with teams of 3 players from each side x 701
Each team captain will write six players names on paper – These will then be numbered from 1 to 6

The opposing captain will draw the names out by using playing cards numbered from 1 to 6

The first three names drawn will constitute the first team of three and the players drawn from 4 to 6 the second team of three.  Order drawn will also be the order of throwing and  first three drawn will play the first team of three on the opposing side and players drawn 4 to 6 likewise. 

The opposition teams will be drawn in the same way

 2 x 1 leg games with teams of 4 players from each side x 801
The method of draw will be the same as the threes but adding the additional two players required.

 4 x Best of  3 leg games with teams of 2 players from each side x 501
The method of draw is the same as fours but teams split into pairs by the draw

 When a playing pair wins 2 legs the game shall be deemed over and the winning pair will be awarded
ONE point which will be added to the teams running match total.  If third leg is required, teams will toss for First Throw

 1 x 1  leg game with teams of 8 players from each side  x 1001
Eight players names from each side will be written on paper  and order of throwers will be drawn

 All games to be Straight Start and Double Finish
Toss coin for first throw in first leg and then alternate teams take first throw – toss again for ninth game (Eight’s) if last leg is necessary as decider
Result cards must be completed as per league games and are the responsibility of Home Team.  Callers and Chalkers will be one from each team for each game.

 

 

Remember to keep games going at all times – If match goes the whole way to straight eight deciding leg, match could be difficult to finish if you let time lapse in between games  – 

Do NOT stop for sandwiches  –  KEEP  THE  MATCH  GOING